Vimes knows the well-being of his smoldering city depends on his ability to solve the Hamcrusher homicide without delay. And it doesn't help matters when the pint-size provocateur is discovered beaten to death, with a troll club lying conveniently nearby. Lately, an influential dwarf, Grag Hamcrusher, has been fomenting unrest among Ankh-Morpork's more diminutive citizens with incendiary speeches. Though nobody's quite sure why they fought or who actually won, hundreds of years on each species still bears the cultural scars, and one views the other with simmering animosity and distrust. Centuries earlier, in a gods-forsaken hellhole called Koom Valley, a horde of trolls met a division of dwarfs in bloody combat. But he's dogged and honest and he'll be damned if he lets anyone disturb his city's always tentative peace, and that includes a rabble-rousing dwarf from the sticks (or deep beneath them) who's been stirring up big trouble on the eve of the anniversary of one of Discworld's most infamous historical events. Commander Sam Vimes of the Ankh-Morpork City Watch admits he may not be the sharpest knife in the cutlery drawer. THUD! It's the most extraordinary, outrageous, provocative, insightful, and keenly cutting flight of fancy yet from Discworld's incomparable supreme creator, Terry Pratchett. It's the unsettling sound of history about to repeat itself. It's the noise a troll club makes when crushing in a dwarf skull, or when a dwarfish axe cleaves a trollish cranium. It's a game of Trolls and Dwarfs where the player must take both sides to win. A seemingly routine day in the life of City Watch commander Sam Vimes is abruptly interrupted by an unsolved murder, an impending war, an unwanted new recruit, and a pesky government inspector.
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